package de.tu_darmstadt.gdi1.xcom.model.elements;

public class Monster extends Mob {

	/**
	 * 
	 */
	private static final long serialVersionUID = 7619603243832090814L;

	public Monster(int x, int y) {
		super(x, y);
	}

	public Monster(int x, int y, DirectionEnum initDirection, int initHealth, int initPoints) {
		super(x, y, initDirection, initHealth, initPoints);
	}

	@Override
	public GameElement clone() {
		return new Monster(position.getX(),position.getY(), direction, this.getHealth(), this.getPoints());
	}

	/*
	@Override
	public ActionEnum getMoveAction(DirectionEnum dir) {
		direction = dir;
		return ActionEnum.Move;
	}
*/
	@Override
	public boolean isWall() {
		return false;
	}
	
	public String toString() {
		return "Z";
	}
	
}
